Operators

Twelve operators, five roles

Operators bring utility, not stats. Every one can hold every weapon, takes the same damage, and moves at the same speed — the only thing that changes is what you can do to the map.

EntryAnchorSupportBreachRecon
EntryVectorsmoke line
EntryKestrelflash drone
EntryRookebreach shield
AnchorHalyardbarricade
AnchorMiraproximity net
AnchorBastiondeployable cover
SupportSablerevive kit
SupportOrrellscan pulse
BreachDenningwall charge
BreachQuarrycluster
ReconLatticesound sweep
ReconCorvidaerial ping