A top-down 5v5 tactical shooter about one objective and no respawns. You see the whole floor — so does everyone else. Buy your loadout, win the round, keep what you earn. Free to play.
You buy at the start of every round from what you earned in the last one. Lose the pistol round and you are eating a save. Win it and you set the tempo for six.
5v5, 24 rounds, swap sides at 12. Plant the charge or run out the clock.
3v3 on cut-down maps. Shorter buy phase, no drop.
Placement over ten matches, then a visible rating. Duo queue caps at Elite.
Full server config, tournament pause, and demo recording.
Nobody shoots harder than anybody else. What an operator changes is what you can do to the map.
Every weapon has a job and a price. Finishes change how it looks, never how it shoots.
Bolt-action. One-shot to the chest above 20m.
Standard-issue assault rifle. Low recoil, high floor.
High damage, punishing spray. Attacker favourite.
Close-quarters control with a fast plant cancel.
Plan view is the view. Every sightline on this page is one you will actually hold.
Finishes drop from crates at the end of a match. They are yours: tradable, sellable, and not locked to your account.